Hercules Manual
Table of Contents
Hercules For Designers
Hercules For Developers
Introduction
Dirty Documents
Linked Documents
References
Localization
Hercules for Unreal Engine
Hercules Schema Meta Attributes
Command Line Interface
Scripting Reference
Hercules Manual
Hercules For Developers
Hercules For Developers
Table of Contents
Introduction
Important Requirement
Igor
Dirty Documents
Dirty document
Fixing Dirty Documents
Safe Schema Updates
Linked Documents
Why create linked documents?
Implementation in Hercules
Broken Links
Document Synchronization
Synchronization Behavior and Data Types
References
Local references
Localization
Schema Example
Text Approval
Hercules for Unreal Engine
Blueprint Class Path
Hercules Schema Meta Attributes
Command Line Interface
Batch Mode
Command Line Options